Press release
As we have entered into the new year, we now want to harvest revenue from our efforts in 2023. The IPs within the Edtech and Gaming verticals must be seriously rolled out. In
The game will begin a test launch in January. Initial data shows that most of the technical parts are in place and we see no need for any major updates during the test period. After the test period,
As a calculation example, it can be mentioned that if
MAF, publisher of
Tank Operations
The new sharp version of Tank Operations will be rolled out in the beginning of February, but it will be available as "early access" within a week. Soon, promotional videos will also be available for anyone who is curious about what the game looks like and what it's all about. The dedicated publisher, 2tainment, takes over responsibility for all marketing of the game in connection with the launch. The game has a metascore of just over 80% and there is an active fanbase and community attached to the game. It bodes well for the sharp launch.
We mainly looked at two similar strategy games when we benchmarked Tank Operations.
LOI - German developer of children's games and educational apps
The work to complete the acquisition of the German target company is ongoing at the time of writing. Before I touch on the company's potential, I want to briefly rehearse what the target company's business is. The target company specializes in the development of primarily digital educational apps. The apps have been downloaded over 18 million times and today have around 200,000 organic downloads a month. Since it was founded, the company has won several awards for its apps aimed at children aged 4-10.
The company produces a subscription-based educational platform for children between 6 and 10 years of age. The platform is aimed at both parents and schools worldwide. The app will already be launched in Q2 2024 on both Apple and Android devices. The app has shown particularly strong results from its beta launch, successfully transitioning users from its one-time organic downloads to signing up for a monthly subscription service. This conversion rate is around 18%. By being able to channel organically acquired users, marketing costs are low, almost non-existent, per download.
The subscription price is set at
Targets - Summary
This operational update has primarily targeted what is expected to arrive within 4-6 weeks. The ambition is to reconnect to the below IPs during the next operational update in February;
1. Launch Rail Experience
2. Launch of the Mattebakery under edyoutec's auspices
Our subsidiary group Wegesrand works continuously to obtain new assignments, but focuses particularly on how the group can establish license-generating income through our existing platforms. We will grow both organically and through acquisitions, this is a most natural combination for edyoutec. Upcoming acquisitions have a strategic thought attached to them and complement the already established Edtech operations.
The year 2023 was a year in which we were forced to work on recasting the entire group and establishing synergies. Despite the tough stock market climate in 2023, we have essentially achieved all of our goals. We are now putting 2023 behind us and look forward to upcoming launches of both game titles and Edtech titles. We are already kicking off in January with the launch of two game titles. We want to obtain stable revenue streams from our IPs as soon as possible.
Our ambition for 2024 is to create strong shareholder value through both organic growth and acquisitions. This ambition will also reflect how the company intends to raise capital in the future to acquire companies. We are working intensively to bring in strategic investors to the company who intend to be part of our entire growth journey in the coming years.
I would like to welcome all new shareholders with this operational update for
For further information, please contact:
E-mail: eric@edyoutec.com
Phone: +46 70 780 52 00
About edyoutec
edyoutec is a Swedish company in games and digital education that consists of two verticals, EdTech and games. In the EdTech vertical, the company focuses on developing products in genres such as game-based learning and Serious Games, it is in these areas that edyoutec has identified the greatest synergies between the company's two verticals. In the Games vertical, the business concept is based on developing and distributing free-to-play ("F2P") mobile games for Android and iOS.
For more information, see edyoutec's website www.edyoutec.com
https://news.cision.com/edyoutec-ab/r/edyoutec---operational-update-january-2024,c3911886
https://mb.cision.com/Main/20666/3911886/2549857.pdf
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