CYBERGUN Stock

Equities

ALCYB

FR0014004QR6

Recreational Products

Market Closed - Euronext Paris 11:27:57 2024-07-03 am EDT 5-day change 1st Jan Change
0.0003 EUR -25.00% Intraday chart for CYBERGUN -40.00% -99.27%
Sales 2022 43.33M 46.77M Sales 2023 43.6M 47.06M Capitalization 2.15M 2.32M
Net income 2022 - 0 Net income 2023 -14M -15.11M EV / Sales 2022 0.28 x
Net Debt 2022 5.14M 5.55M Net Debt 2023 9.18M 9.91M EV / Sales 2023 0.26 x
P/E ratio 2022
14.8 x
P/E ratio 2023
-0.23 x
Employees 313
Yield 2022 *
-
Yield 2023
-
Free-Float 99%
More Fundamentals * Assessed data
Dynamic Chart
1 day-25.00%
1 week-40.00%
Current month-25.00%
1 month-80.00%
3 months-97.27%
6 months-99.28%
Current year-99.27%
More quotes
1 week
0.00
Extreme 0.0002
0.00
1 month
0.00
Extreme 0.0002
0.00
Current year
0.00
Extreme 0.0002
0.06
1 year
0.00
Extreme 0.0002
0.16
3 years
0.00
Extreme 0.0002
3.04
5 years
0.00
Extreme 0.0002
1 000 000.00
10 years
0.00
Extreme 0.0002
1 000 000.00
More quotes
Managers TitleAgeSince
Chief Executive Officer - 14-11-04
Chief Operating Officer - 15-11-30
Investor Relations Contact - -
Members of the board TitleAgeSince
Chief Executive Officer - 14-11-04
Director/Board Member - 16-12-07
Director/Board Member - 21-03-27
More insiders
Date Price Change Volume
24-07-03 0.0003 -25.00% 328 469 597
24-07-02 0.0004 0.00% 88,122,560
24-07-01 0.0004 0.00% 324,429,500
24-06-28 0.0004 0.00% 56,296,660
24-06-27 0.0004 -20.00% 294,780,200

Real-time Euronext Paris, July 03, 2024 at 11:27 am EDT

More quotes
CYBERGUN is the world leader in designing and distributing replica dummy weapons for video game aficionados, sport or outdoor shooting, and collectors. The activity is organized around two families of products: - replica weapons: 1/1-scale replica which shoots 6-mm plastic balls. At the end of March 2023, CYBERGUN had 21 exclusive worldwide or European licenses (primarily Smith & Wesson, Famas, Desert Eagle, Colt, Taurus, Uzi, Mossberg, Tanfoglio, Schmeisser, Thompson, Sig Sauer, Kalashnikov, DPMS Blaser and Beretta); - accessories and consumables: goggles, targets, plastic pellets, gas reloads, etc. The products are manufactured by subcontractors. Products are mainly marketed through wholesalers and specialty stores (gunsmiths, hunting and fishing stores, toy and video game stores), and also through large distribution chains.
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